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// Copyright 2013 The Flutter Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
package io.flutter.plugin.common;
import androidx.annotation.NonNull;
import androidx.annotation.Nullable;
import androidx.annotation.UiThread;
import io.flutter.BuildConfig;
import io.flutter.Log;
import io.flutter.plugin.common.BinaryMessenger.BinaryMessageHandler;
import io.flutter.plugin.common.BinaryMessenger.BinaryReply;
import java.nio.ByteBuffer;
import java.nio.charset.Charset;
import java.util.Locale;
/**
* A named channel for communicating with the Flutter application using basic, asynchronous message
* passing.
*
* <p>Messages are encoded into binary before being sent, and binary messages received are decoded
* into Java objects. The {@link MessageCodec} used must be compatible with the one used by the
* Flutter application. This can be achieved by creating a <a
* href="https://api.flutter.dev/flutter/services/BasicMessageChannel-class.html">BasicMessageChannel</a>
* counterpart of this channel on the Dart side. The static Java type of messages sent and received
* is {@code Object}, but only values supported by the specified {@link MessageCodec} can be used.
*
* <p>The logical identity of the channel is given by its name. Identically named channels will
* interfere with each other's communication.
*/
public final class BasicMessageChannel<T> {
private static final String TAG = "BasicMessageChannel#";
public static final String CHANNEL_BUFFERS_CHANNEL = "dev.flutter/channel-buffers";
@NonNull private final BinaryMessenger messenger;
@NonNull private final String name;
@NonNull private final MessageCodec<T> codec;
@Nullable private final BinaryMessenger.TaskQueue taskQueue;
/**
* Creates a new channel associated with the specified {@link BinaryMessenger} and with the
* specified name and {@link MessageCodec}.
*
* @param messenger a {@link BinaryMessenger}.
* @param name a channel name String.
* @param codec a {@link MessageCodec}.
*/
public BasicMessageChannel(
@NonNull BinaryMessenger messenger, @NonNull String name, @NonNull MessageCodec<T> codec) {
this(messenger, name, codec, null);
}
/**
* Creates a new channel associated with the specified {@link BinaryMessenger} and with the
* specified name and {@link MessageCodec}.
*
* @param messenger a {@link BinaryMessenger}.
* @param name a channel name String.
* @param codec a {@link MessageCodec}.
* @param taskQueue a {@link BinaryMessenger.TaskQueue} that specifies what thread will execute
* the handler. Specifying null means execute on the platform thread. See also {@link
* BinaryMessenger#makeBackgroundTaskQueue()}.
*/
public BasicMessageChannel(
@NonNull BinaryMessenger messenger,
@NonNull String name,
@NonNull MessageCodec<T> codec,
BinaryMessenger.TaskQueue taskQueue) {
if (BuildConfig.DEBUG) {
if (messenger == null) {
Log.e(TAG, "Parameter messenger must not be null.");
}
if (name == null) {
Log.e(TAG, "Parameter name must not be null.");
}
if (codec == null) {
Log.e(TAG, "Parameter codec must not be null.");
}
}
this.messenger = messenger;
this.name = name;
this.codec = codec;
this.taskQueue = taskQueue;
}
/**
* Sends the specified message to the Flutter application on this channel.
*
* @param message the message, possibly null.
*/
public void send(@Nullable T message) {
send(message, null);
}
/**
* Sends the specified message to the Flutter application, optionally expecting a reply.
*
* <p>Any uncaught exception thrown by the reply callback will be caught and logged.
*
* @param message the message, possibly null.
* @param callback a {@link Reply} callback, possibly null.
*/
@UiThread
public void send(@Nullable T message, @Nullable final Reply<T> callback) {
messenger.send(
name,
codec.encodeMessage(message),
callback == null ? null : new IncomingReplyHandler(callback));
}
/**
* Registers a message handler on this channel for receiving messages sent from the Flutter
* application.
*
* <p>Overrides any existing handler registration for (the name of) this channel.
*
* <p>If no handler has been registered, any incoming message on this channel will be handled
* silently by sending a null reply.
*
* @param handler a {@link MessageHandler}, or null to deregister.
*/
@UiThread
public void setMessageHandler(@Nullable final MessageHandler<T> handler) {
messenger.setMessageHandler(
name, handler == null ? null : new IncomingMessageHandler(handler), taskQueue);
}
/**
* Adjusts the number of messages that will get buffered when sending messages to channels that
* aren't fully set up yet. For example, the engine isn't running yet or the channel's message
* handler isn't set up on the Dart side yet.
*/
public void resizeChannelBuffer(int newSize) {
resizeChannelBuffer(messenger, name, newSize);
}
static void resizeChannelBuffer(
@NonNull BinaryMessenger messenger, @NonNull String channel, int newSize) {
Charset charset = Charset.forName("UTF-8");
String messageString = String.format(Locale.US, "resize\r%s\r%d", channel, newSize);
ByteBuffer message = ByteBuffer.wrap(messageString.getBytes(charset));
messenger.send(CHANNEL_BUFFERS_CHANNEL, message);
}
/** A handler of incoming messages. */
public interface MessageHandler<T> {
/**
* Handles the specified message received from Flutter.
*
* <p>Handler implementations must reply to all incoming messages, by submitting a single reply
* message to the given {@link Reply}. Failure to do so will result in lingering Flutter reply
* handlers. The reply may be submitted asynchronously.
*
* <p>Any uncaught exception thrown by this method, or the preceding message decoding, will be
* caught by the channel implementation and logged, and a null reply message will be sent back
* to Flutter.
*
* <p>Any uncaught exception thrown during encoding a reply message submitted to the {@link
* Reply} is treated similarly: the exception is logged, and a null reply is sent to Flutter.
*
* @param message the message, possibly null.
* @param reply a {@link Reply} for sending a single message reply back to Flutter.
*/
void onMessage(@Nullable T message, @NonNull Reply<T> reply);
}
/**
* Message reply callback. Used to submit a reply to an incoming message from Flutter. Also used
* in the dual capacity to handle a reply received from Flutter after sending a message.
*/
public interface Reply<T> {
/**
* Handles the specified message reply.
*
* @param reply the reply, possibly null.
*/
void reply(@Nullable T reply);
}
private final class IncomingReplyHandler implements BinaryReply {
private final Reply<T> callback;
private IncomingReplyHandler(@NonNull Reply<T> callback) {
this.callback = callback;
}
@Override
public void reply(@Nullable ByteBuffer reply) {
try {
callback.reply(codec.decodeMessage(reply));
} catch (RuntimeException e) {
Log.e(TAG + name, "Failed to handle message reply", e);
}
}
}
private final class IncomingMessageHandler implements BinaryMessageHandler {
private final MessageHandler<T> handler;
private IncomingMessageHandler(@NonNull MessageHandler<T> handler) {
this.handler = handler;
}
@Override
public void onMessage(@Nullable ByteBuffer message, @NonNull final BinaryReply callback) {
try {
handler.onMessage(
codec.decodeMessage(message),
new Reply<T>() {
@Override
public void reply(T reply) {
callback.reply(codec.encodeMessage(reply));
}
});
} catch (RuntimeException e) {
Log.e(TAG + name, "Failed to handle message", e);
callback.reply(null);
}
}
}
}