Reverts "Optimizations for TLHC frame rate and jank" (#50062)

Reverts flutter/engine#50033
Initiated by: zanderso
This change reverts the following previous change:
Original Description:
- ImageReaderSurfaceProducer no longer drops frames when the producer and the consumers are up to two frames out of sync.
- Have the native C++ side of the Android external textures check if a new frame has been pushed and that the texture needs to be updated.  This avoids having to schedule a task on the raster thread for each updated texture.
- Notify the engine earlier that a frame is needed when updating a TLHC texture.
19 files changed
tree: 2301c1c5041fd3985731902e26b66c7a2166f24d
  1. .github/
  2. assets/
  3. benchmarking/
  4. build/
  5. ci/
  6. common/
  7. display_list/
  8. docs/
  9. examples/
  10. flow/
  11. flutter_frontend_server/
  12. flutter_vma/
  13. fml/
  14. impeller/
  15. lib/
  16. runtime/
  17. shell/
  18. skia/
  19. sky/
  20. testing/
  21. third_party/
  22. tools/
  23. vulkan/
  24. wasm/
  25. web_sdk/
  26. .ci.yaml
  27. .clang-format
  28. .clang-tidy
  29. .gitattributes
  30. .gitignore
  31. .pylintrc
  32. .style.yapf
  33. analysis_options.yaml
  34. AUTHORS
  35. BUILD.gn
  36. CODEOWNERS
  37. CONTRIBUTING.md
  38. DEPS
  39. Doxyfile
  40. LICENSE
  41. README.md
README.md

Flutter Engine

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