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// Copyright 2013 The Flutter Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "flutter/shell/platform/android/android_external_texture_gl.h"
#include <GLES/glext.h>
#include "flutter/shell/platform/android/platform_view_android_jni.h"
#include "third_party/skia/include/gpu/GrBackendSurface.h"
namespace flutter {
AndroidExternalTextureGL::AndroidExternalTextureGL(
int64_t id,
const fml::jni::JavaObjectWeakGlobalRef& surfaceTexture)
: Texture(id), surface_texture_(surfaceTexture), transform(SkMatrix::I()) {}
AndroidExternalTextureGL::~AndroidExternalTextureGL() {
if (state_ == AttachmentState::attached) {
glDeleteTextures(1, &texture_name_);
}
}
void AndroidExternalTextureGL::OnGrContextCreated() {
state_ = AttachmentState::uninitialized;
}
void AndroidExternalTextureGL::MarkNewFrameAvailable() {
new_frame_ready_ = true;
}
void AndroidExternalTextureGL::Paint(SkCanvas& canvas,
const SkRect& bounds,
bool freeze,
GrContext* context) {
if (state_ == AttachmentState::detached) {
return;
}
if (state_ == AttachmentState::uninitialized) {
glGenTextures(1, &texture_name_);
Attach(static_cast<jint>(texture_name_));
state_ = AttachmentState::attached;
}
if (!freeze && new_frame_ready_) {
Update();
new_frame_ready_ = false;
}
GrGLTextureInfo textureInfo = {GL_TEXTURE_EXTERNAL_OES, texture_name_,
GL_RGBA8_OES};
GrBackendTexture backendTexture(1, 1, GrMipMapped::kNo, textureInfo);
sk_sp<SkImage> image = SkImage::MakeFromTexture(
canvas.getGrContext(), backendTexture, kTopLeft_GrSurfaceOrigin,
kRGBA_8888_SkColorType, kPremul_SkAlphaType, nullptr);
if (image) {
SkAutoCanvasRestore autoRestore(&canvas, true);
canvas.translate(bounds.x(), bounds.y());
canvas.scale(bounds.width(), bounds.height());
if (!transform.isIdentity()) {
SkMatrix transformAroundCenter(transform);
transformAroundCenter.preTranslate(-0.5, -0.5);
transformAroundCenter.postScale(1, -1);
transformAroundCenter.postTranslate(0.5, 0.5);
canvas.concat(transformAroundCenter);
}
canvas.drawImage(image, 0, 0);
}
}
// The bounds we set for the canvas are post composition.
// To fill the canvas we need to ensure that the transformation matrix
// on the `SurfaceTexture` will be scaled to fill. We rescale and preseve
// the scaled aspect ratio.
SkSize ScaleToFill(float scaleX, float scaleY) {
const double epsilon = std::numeric_limits<double>::epsilon();
// scaleY is negative.
const double minScale = fmin(scaleX, fabs(scaleY));
const double rescale = 1.0f / (minScale + epsilon);
return SkSize::Make(scaleX * rescale, scaleY * rescale);
}
void AndroidExternalTextureGL::UpdateTransform() {
JNIEnv* env = fml::jni::AttachCurrentThread();
fml::jni::ScopedJavaLocalRef<jobject> surfaceTexture =
surface_texture_.get(env);
fml::jni::ScopedJavaLocalRef<jfloatArray> transformMatrix(
env, env->NewFloatArray(16));
SurfaceTextureGetTransformMatrix(env, surfaceTexture.obj(),
transformMatrix.obj());
float* m = env->GetFloatArrayElements(transformMatrix.obj(), nullptr);
float scaleX = m[0], scaleY = m[5];
const SkSize scaled = ScaleToFill(scaleX, scaleY);
SkScalar matrix3[] = {
scaled.fWidth, m[1], m[2], //
m[4], scaled.fHeight, m[6], //
m[8], m[9], m[10], //
};
env->ReleaseFloatArrayElements(transformMatrix.obj(), m, JNI_ABORT);
transform.set9(matrix3);
}
void AndroidExternalTextureGL::OnGrContextDestroyed() {
if (state_ == AttachmentState::attached) {
Detach();
}
state_ = AttachmentState::detached;
}
void AndroidExternalTextureGL::Attach(jint textureName) {
JNIEnv* env = fml::jni::AttachCurrentThread();
fml::jni::ScopedJavaLocalRef<jobject> surfaceTexture =
surface_texture_.get(env);
if (!surfaceTexture.is_null()) {
SurfaceTextureAttachToGLContext(env, surfaceTexture.obj(), textureName);
}
}
void AndroidExternalTextureGL::Update() {
JNIEnv* env = fml::jni::AttachCurrentThread();
fml::jni::ScopedJavaLocalRef<jobject> surfaceTexture =
surface_texture_.get(env);
if (!surfaceTexture.is_null()) {
SurfaceTextureUpdateTexImage(env, surfaceTexture.obj());
UpdateTransform();
}
}
void AndroidExternalTextureGL::Detach() {
JNIEnv* env = fml::jni::AttachCurrentThread();
fml::jni::ScopedJavaLocalRef<jobject> surfaceTexture =
surface_texture_.get(env);
if (!surfaceTexture.is_null()) {
SurfaceTextureDetachFromGLContext(env, surfaceTexture.obj());
}
}
void AndroidExternalTextureGL::OnTextureUnregistered() {}
} // namespace flutter