Roll src/third_party/skia d93ee53affd3..dbc3caaf6c3d (9 commits) (#9024)


https://skia.googlesource.com/skia.git
/%2Blog/d93ee53affd3..dbc3caaf6c3d

git log d93ee53affd3ffaa8e3206d9358b8f9197d118bf..dbc3caaf6c3d9e257f078fc273941a7cf148be9d --date=short --no-merges --format=%ad %ae %s
2019-05-20 reed@google.com rect-memset: memset + stride and height
2019-05-20 recipe-mega-autoroller@chops-service-accounts.iam.gserviceaccount.com Roll recipe dependencies (trivial).
2019-05-20 mtklein@google.com SkSLInterpreter refactoring
2019-05-20 ethannicholas@google.com switched over to using fallthrough in SkSL interpreter vector operations
2019-05-20 recipe-mega-autoroller@chops-service-accounts.iam.gserviceaccount.com Roll recipe dependencies (nontrivial).
2019-05-20 recipe-mega-autoroller@chops-service-accounts.iam.gserviceaccount.com Roll recipe dependencies (trivial).
2019-05-20 bsalomon@google.com return kSkip in async read GMs when context is abandoned
2019-05-20 iannucci@chromium.org Manual recipe roll
2019-05-20 mtklein@google.com update SkUserConfig.h a bit

The AutoRoll server is located here: https://autoroll.skia.org/r/skia-flutter-autoroll

Documentation for the AutoRoller is here:
https://skia.googlesource.com/buildbot/+/master/autoroll/README.md

If the roll is causing failures, please contact the current sheriff (csmartdalton@google.com), and stop
the roller if necessary.

2 files changed
tree: eec46b0a3d8d94b391f39f091a2c2b1a80534c1e
  1. assets/
  2. benchmarking/
  3. build/
  4. ci/
  5. common/
  6. docs/
  7. flow/
  8. flutter_kernel_transformers/
  9. fml/
  10. frontend_server/
  11. lib/
  12. runtime/
  13. shell/
  14. sky/
  15. testing/
  16. third_party/
  17. tools/
  18. vulkan/
  19. web_sdk/
  20. .cirrus.yml
  21. .clang-format
  22. .gitattributes
  23. .gitignore
  24. analysis_options.yaml
  25. AUTHORS
  26. BUILD.gn
  27. CONTRIBUTING.md
  28. DEPS
  29. LICENSE
  30. README.md
README.md

Flutter Engine

Build Status

Flutter is a new way to build high-performance, cross-platform mobile apps. Flutter is optimized for today‘s, and tomorrow’s, mobile devices. We are focused on low-latency input and high frame rates on Android and iOS.

The Flutter Engine is a portable runtime for hosting Flutter applications. It implements Flutter's core libraries, including animation and graphics, file and network I/O, accessibility support, plugin architecture, and a Dart runtime and compile toolchain. Most developers will interact with Flutter via the Flutter Framework, which provides a modern, reactive framework, and a rich set of platform, layout and foundation widgets.

If you are new to Flutter, then you will find more general information on the Flutter project, including tutorials and samples, on our Web site at Flutter.dev. For specific information about Flutter's APIs, consider our API reference which can be found at the docs.flutter.dev.

If you intend to contribute to Flutter, welcome! You are encouraged to start with our contributor guide, which helps onboard new team members.