)]}'
{
  "commit": "1225ac5dd6e986b1fe1fecce91408d3eb6db2ed7",
  "tree": "37455ec4d7925f5af7196f0dd4e5f4e74dbfe219",
  "parents": [
    "218fae168360233ce8ad05910e97d78928f55a96"
  ],
  "author": {
    "name": "Jonah Williams",
    "email": "jonahwilliams@google.com",
    "time": "Thu Jun 22 09:23:44 2023 -0700"
  },
  "committer": {
    "name": "GitHub",
    "email": "noreply@github.com",
    "time": "Thu Jun 22 16:23:44 2023 +0000"
  },
  "message": "[Impeller] remove Vulkan pipeline cache mutex. (#43085)\n\nAt least from what I\u0027ve found online, this API is already safe to call from multiple threads. From testing, at startup the presence of the mutex is adding ~100ms to shader creation time, as all compilations across N threads are fighting for the same lock.\r\n\r\nhttps://github.com/flutter/flutter/issues/129050",
  "tree_diff": [
    {
      "type": "modify",
      "old_id": "8c40f6a75d309ba138640d22235256d4360df3ff",
      "old_mode": 33188,
      "old_path": "impeller/renderer/backend/vulkan/pipeline_cache_vk.cc",
      "new_id": "8220d1d55c1232b18b552489481f55daad88c206",
      "new_mode": 33188,
      "new_path": "impeller/renderer/backend/vulkan/pipeline_cache_vk.cc"
    },
    {
      "type": "modify",
      "old_id": "fdcb8a90b0df3bcc545f24a5e6aa7dfa1ff4b380",
      "old_mode": 33188,
      "old_path": "impeller/renderer/backend/vulkan/pipeline_cache_vk.h",
      "new_id": "519ad7c6b3fa314436319d197bdf375bc5df7408",
      "new_mode": 33188,
      "new_path": "impeller/renderer/backend/vulkan/pipeline_cache_vk.h"
    }
  ]
}
