commit | d955d72609e192597798e88e59d87bfab691b3ef | [log] [tgz] |
---|---|---|
author | Brandon DeRosier <x@bdero.me> | Thu Nov 11 18:11:29 2021 -0800 |
committer | GitHub <noreply@github.com> | Thu Nov 11 18:11:29 2021 -0800 |
tree | 71ebf4309ba68e50769dcde512dd25747961ce99 | |
parent | bfa04ad85fed176aa909f880ef5c8009c945ba03 [diff] |
Fixes for building SwiftShader Vulkan on Windows (#524) * Ignore deprecated declarations for swiftshader spirv-tools * Generate position independent code when compiling swiftshader * Add Wno-range-loop-construct * Remove SharedLibrary.cpp from the vulkan build as it's unused and can only compile with Windows UNICODE off * Fix swiftshader symbol exports on windows
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