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// Copyright (c) 2013, the Dart project authors. Please see the AUTHORS file
// for details. All rights reserved. Use of this source code is governed by a
// BSD-style license that can be found in the LICENSE file.
/**
* Defines equality relations on collections.
*/
library dart.pkg.collection.equality;
import "dart:collection";
const int _HASH_MASK = 0x7fffffff;
/**
* A generic equality relation on objects.
*/
abstract class Equality<E> {
const factory Equality() = DefaultEquality;
/**
* Compare two elements for being equal.
*
* This should be a proper equality relation.
*/
bool equals(E e1, E e2);
/**
* Get a hashcode of an element.
*
* The hashcode should be compatible with [equals], so that if
* `equals(a, b)` then `hash(a) == hash(b)`.
*/
int hash(E e);
/**
* Test whether an object is a valid argument to [equals] and [hash].
*
* Some implementations may be restricted to only work on specific types
* of objects.
*/
bool isValidKey(Object o);
}
/**
* Equality of objects that compares only the natural equality of the objects.
*
* This equality uses the objects' own [Object.==] and [Object.hashCode] for
* the equality.
*/
class DefaultEquality implements Equality {
const DefaultEquality();
bool equals(Object e1, Object e2) => e1 == e2;
int hash(Object e) => e.hashCode;
bool isValidKey(Object o) => true;
}
/**
* Equality of objects that compares only the identity of the objects.
*/
class IdentityEquality implements Equality {
const IdentityEquality();
bool equals(Object e1, Object e2) => identical(e1, e2);
int hash(Object e) => identityHashCode(e);
bool isValidKey(Object o) => true;
}
/**
* Equality on iterables.
*
* Two iterables are equal if they have the same elements in the same order.
*/
class IterableEquality<E> implements Equality<Iterable<E>> {
final Equality<E> _elementEquality;
const IterableEquality([Equality<E> elementEquality =
const DefaultEquality()])
: _elementEquality = elementEquality;
bool equals(Iterable<E> elements1, Iterable<E> elements2) {
if (identical(elements1, elements2)) return true;
if (elements1 == null || elements2 == null) return false;
Iterator it1 = elements1.iterator;
Iterator it2 = elements2.iterator;
while (true) {
bool hasNext = it1.moveNext();
if (hasNext != it2.moveNext()) return false;
if (!hasNext) return true;
if (!_elementEquality.equals(it1.current, it2.current)) return false;
}
}
int hash(Iterable<E> elements) {
// Jenkins's one-at-a-time hash function.
int hash = 0;
for (E element in elements) {
int c = _elementEquality.hash(element);
hash = (hash + c) & _HASH_MASK;
hash = (hash + (hash << 10)) & _HASH_MASK;
hash ^= (hash >> 6);
}
hash = (hash + (hash << 3)) & _HASH_MASK;
hash ^= (hash >> 11);
hash = (hash + (hash << 15)) & _HASH_MASK;
return hash;
}
bool isValidKey(Object o) => o is Iterable<E>;
}
/**
* Equality on lists.
*
* Two lists are equal if they have the same length and their elements
* at each index are equal.
*
* This is effectively the same as [IterableEquality] except that it
* accesses elements by index instead of through iteration.
*/
class ListEquality<E> implements Equality<List<E>> {
final Equality<E> _elementEquality;
const ListEquality([Equality<E> elementEquality = const DefaultEquality()])
: _elementEquality = elementEquality;
bool equals(List<E> e1, List<E> e2) {
if (identical(e1, e2)) return true;
if (e1 == null || e2 == null) return false;
int length = e1.length;
if (length != e2.length) return false;
for (int i = 0; i < length; i++) {
if (!_elementEquality.equals(e1[i], e2[i])) return false;
}
return true;
}
int hash(List<E> e) {
// Jenkins's one-at-a-time hash function.
// This code is almost identical to the one in IterableEquality, except
// that it uses indexing instead of iterating to get the elements.
int hash = 0;
for (int i = 0; i < e.length; i++) {
int c = _elementEquality.hash(e[i]);
hash = (hash + c) & _HASH_MASK;
hash = (hash + (hash << 10)) & _HASH_MASK;
hash ^= (hash >> 6);
}
hash = (hash + (hash << 3)) & _HASH_MASK;
hash ^= (hash >> 11);
hash = (hash + (hash << 15)) & _HASH_MASK;
return hash;
}
bool isValidKey(Object o) => o is List<E>;
}
abstract class _UnorderedEquality<E, T extends Iterable<E>>
implements Equality<T> {
final Equality<E> _elementEquality;
const _UnorderedEquality(this._elementEquality);
bool equals(T e1, T e2) {
if (identical(e1, e2)) return true;
if (e1 == null || e2 == null) return false;
HashMap<E, int> counts = new HashMap(
equals: _elementEquality.equals,
hashCode: _elementEquality.hash,
isValidKey: _elementEquality.isValidKey);
int length = 0;
for (var e in e1) {
int count = counts[e];
if (count == null) count = 0;
counts[e] = count + 1;
length++;
}
for (var e in e2) {
int count = counts[e];
if (count == null || count == 0) return false;
counts[e] = count - 1;
length--;
}
return length == 0;
}
int hash(T e) {
int hash = 0;
for (E element in e) {
int c = _elementEquality.hash(element);
hash = (hash + c) & _HASH_MASK;
}
hash = (hash + (hash << 3)) & _HASH_MASK;
hash ^= (hash >> 11);
hash = (hash + (hash << 15)) & _HASH_MASK;
return hash;
}
}
/**
* Equality of the elements of two iterables without considering order.
*
* Two iterables are considered equal if they have the same number of elements,
* and the elements of one set can be paired with the elements
* of the other iterable, so that each pair are equal.
*/
class UnorderedIterableEquality<E> extends _UnorderedEquality<E, Iterable<E>> {
const UnorderedIterableEquality(
[Equality<E> elementEquality = const DefaultEquality()])
: super(elementEquality);
bool isValidKey(Object o) => o is Iterable<E>;
}
/**
* Equality of sets.
*
* Two sets are considered equal if they have the same number of elements,
* and the elements of one set can be paired with the elements
* of the other set, so that each pair are equal.
*
* This equality behaves the same as [UnorderedIterableEquality] except that
* it expects sets instead of iterables as arguments.
*/
class SetEquality<E> extends _UnorderedEquality<E, Set<E>> {
const SetEquality(
[Equality<E> elementEquality = const DefaultEquality()])
: super(elementEquality);
bool isValidKey(Object o) => o is Set<E>;
}
/**
* Internal class used by [MapEquality].
*
* The class represents a map entry as a single object,
* using a combined hashCode and equality of the key and value.
*/
class _MapEntry {
final MapEquality equality;
final key;
final value;
_MapEntry(this.equality, this.key, this.value);
int get hashCode =>
(3 * equality._keyEquality.hash(key) +
7 * equality._valueEquality.hash(value)) & _HASH_MASK;
bool operator==(Object other) {
if (other is! _MapEntry) return false;
_MapEntry otherEntry = other;
return equality._keyEquality.equals(key, otherEntry.key) &&
equality._valueEquality.equals(value, otherEntry.value);
}
}
/**
* Equality on maps.
*
* Two maps are equal if they have the same number of entries, and if the
* entries of the two maps are pairwise equal on both key and value.
*/
class MapEquality<K, V> implements Equality<Map<K, V>> {
final Equality<K> _keyEquality;
final Equality<V> _valueEquality;
const MapEquality({ Equality<K> keys : const DefaultEquality(),
Equality<V> values : const DefaultEquality() })
: _keyEquality = keys, _valueEquality = values;
bool equals(Map<K, V> e1, Map<K, V> e2) {
if (identical(e1, e2)) return true;
if (e1 == null || e2 == null) return false;
int length = e1.length;
if (length != e2.length) return false;
Map<_MapEntry, int> equalElementCounts = new HashMap();
for (K key in e1.keys) {
_MapEntry entry = new _MapEntry(this, key, e1[key]);
int count = equalElementCounts[entry];
if (count == null) count = 0;
equalElementCounts[entry] = count + 1;
}
for (K key in e2.keys) {
_MapEntry entry = new _MapEntry(this, key, e2[key]);
int count = equalElementCounts[entry];
if (count == null || count == 0) return false;
equalElementCounts[entry] = count - 1;
}
return true;
}
int hash(Map<K, V> map) {
int hash = 0;
for (K key in map.keys) {
int keyHash = _keyEquality.hash(key);
int valueHash = _valueEquality.hash(map[key]);
hash = (hash + 3 * keyHash + 7 * valueHash) & _HASH_MASK;
}
hash = (hash + (hash << 3)) & _HASH_MASK;
hash ^= (hash >> 11);
hash = (hash + (hash << 15)) & _HASH_MASK;
return hash;
}
bool isValidKey(Object o) => o is Map<K, V>;
}
/**
* Combines several equalities into a single equality.
*
* Tries each equality in order, using [Equality.isValidKey], and returns
* the result of the first equality that applies to the argument or arguments.
*
* For `equals`, the first equality that matches the first argument is used,
* and if the second argument of `equals` is not valid for that equality,
* it returns false.
*
* Because the equalities are tried in order, they should generally work on
* disjoint types. Otherwise the multi-equality may give inconsistent results
* for `equals(e1, e2)` and `equals(e2, e1)`. This can happen if one equality
* considers only `e1` a valid key, and not `e2`, but an equality which is
* checked later, allows both.
*/
class MultiEquality<E> implements Equality<E> {
final Iterable<Equality<E>> _equalities;
const MultiEquality(Iterable<Equality<E>> equalities)
: _equalities = equalities;
bool equals(E e1, E e2) {
for (Equality<E> eq in _equalities) {
if (eq.isValidKey(e1)) return eq.isValidKey(e2) && eq.equals(e1, e2);
}
return false;
}
int hash(E e) {
for (Equality<E> eq in _equalities) {
if (eq.isValidKey(e)) return eq.hash(e);
}
return -1;
}
bool isValidKey(Object o) {
for (Equality<E> eq in _equalities) {
if (eq.isValidKey(o)) return true;
}
return false;
}
}
/**
* Deep equality on collections.
*
* Recognizes lists, sets, iterables and maps and compares their elements using
* deep equality as well.
*
* Non-iterable/map objects are compared using a configurable base equality.
*
* Works in one of two modes: ordered or unordered.
*
* In ordered mode, lists and iterables are required to have equal elements
* in the same order. In unordered mode, the order of elements in iterables
* and lists are not important.
*
* A list is only equal to another list, likewise for sets and maps. All other
* iterables are compared as iterables only.
*/
class DeepCollectionEquality implements Equality {
final Equality _base;
final bool _unordered;
const DeepCollectionEquality([Equality base = const DefaultEquality()])
: _base = base, _unordered = false;
/**
* Creates a deep equality on collections where the order of lists and
* iterables are not considered important. That is, lists and iterables are
* treated as unordered iterables.
*/
const DeepCollectionEquality.unordered(
[Equality base = const DefaultEquality()])
: _base = base, _unordered = true;
bool equals(e1, e2) {
if (e1 is Set) {
if (e2 is! Set) return false;
return new SetEquality(this).equals(e1, e2);
}
if (e1 is Map) {
if (e2 is! Map) return false;
return new MapEquality(keys: this, values: this).equals(e1, e2);
}
if (!_unordered) {
if (e1 is List) {
if (e2 is! List) return false;
return new ListEquality(this).equals(e1, e2);
}
if (e1 is Iterable) {
if (e2 is! Iterable) return false;
return new IterableEquality(this).equals(e1, e2);
}
} else if (e1 is Iterable) {
if (e2 is! Iterable) return false;
if (e1 is List != e2 is List) return false;
return new UnorderedIterableEquality(this).equals(e1, e2);
}
return _base.equals(e1, e2);
}
int hash(Object o) {
if (o is Set) return new SetEquality(this).hash(o);
if (o is Map) return new MapEquality(keys: this, values: this).hash(o);
if (!_unordered) {
if (o is List) return new ListEquality(this).hash(o);
if (o is Iterable) return new IterableEquality(this).hash(o);
} else if (o is Iterable) {
return new UnorderedIterableEquality(this).hash(o);
}
return _base.hash(o);
}
bool isValidKey(Object o) => o is Iterable || o is Map || _base.isValidKey(o);
}