blob: 3dfd6dc552647c265dc27d80b4d538a530a90521 [file] [log] [blame]
/*
* Copyright (c) 2014, the Dart project authors. Please see the AUTHORS file
* for details. All rights reserved. Use of this source code is governed by a
* BSD-style license that can be found in the LICENSE file.
*/
/**
* @description Ensure correct behavior of canvas with strokeRect using a
* gradient strokeStyle and a shadow
*/
import "dart:html";
import "dart:math" as Math;
import "../../testcommon.dart";
import "../../../Utils/async_utils.dart";
main() {
shouldBeAround(a, b) => shouldBeApprox(a, b, 15);
var canvas = document.createElement('canvas');
document.body.append(canvas);
canvas.setAttribute('width', '600');
canvas.setAttribute('height', '1100');
var ctx = canvas.getContext('2d');
var gradient = ctx.createLinearGradient(0, 0, 300, 0);
gradient.addColorStop(0, 'rgba(0, 0, 255, 0.5)');
gradient.addColorStop(1, 'rgba(0, 0, 255, 0.5)');
ctx.save();
ctx.strokeStyle = gradient;
ctx.shadowColor = 'rgba(255, 0, 0, 0.5)';
ctx.shadowOffsetX = 250;
ctx.lineWidth = 25;
var side = 200;
// Alpha shadow.
ctx.shadowBlur = 0;
ctx.strokeRect(50, 50, side, side);
// Blurry shadow.
ctx.shadowBlur = 10;
ctx.strokeRect(50, 300, side, side);
ctx.rotate(Math.PI / 2);
// Rotated alpha shadow.
ctx.shadowBlur = 0;
ctx.strokeRect(550, -250, side, side);
// Rotated blurry shadow.
ctx.shadowBlur = 10;
ctx.strokeRect(800, -250, side, side);
ctx.restore();
var imageData, data;
ctx.fillStyle = 'black';
test(alphaTestFunction, x, y, r, g, b, a) {
// Get pixel.
imageData = ctx.getImageData(x, y, 1, 1);
data = imageData.data;
// Test pixel color components.
shouldBe(data[0], r);
shouldBe(data[1], g);
shouldBe(data[2], b);
alphaTestFunction(data[3], a);
// Plot test point.
ctx.fillRect(x, y, 3, 3);
}
debug('Verifying alpha shadow...');
test(shouldBe, 400, 150, 0, 0, 0, 0);
test(shouldBe, 400, 75, 0, 0, 0, 0);
test(shouldBe, 400, 225, 0, 0, 0, 0);
test(shouldBe, 325, 150, 0, 0, 0, 0);
test(shouldBe, 475, 150, 0, 0, 0, 0);
test(shouldBeAround, 400, 50, 255, 0, 0, 64);
test(shouldBeAround, 500, 150, 255, 0, 0, 64);
test(shouldBeAround, 400, 250, 255, 0, 0, 64);
test(shouldBeAround, 300, 150, 255, 0, 0, 64);
test(shouldBe, 400, 25, 0, 0, 0, 0);
test(shouldBe, 525, 150, 0, 0, 0, 0);
test(shouldBe, 400, 275, 0, 0, 0, 0);
test(shouldBe, 275, 150, 0, 0, 0, 0);
debug(' ');
debug('Verifying blurry shadow...');
test(shouldBe, 400, 400, 0, 0, 0, 0);
test(shouldBe, 400, 325, 0, 0, 0, 0);
test(shouldBe, 475, 400, 0, 0, 0, 0);
test(shouldBe, 400, 475, 0, 0, 0, 0);
test(shouldBe, 325, 400, 0, 0, 0, 0);
test(shouldBeAround, 400, 300, 255, 0, 0, 64);
test(shouldBeAround, 400, 500, 255, 0, 0, 64);
test(shouldBeAround, 300, 400, 255, 0, 0, 64);
test(shouldBeAround, 500, 400, 255, 0, 0, 64);
test(shouldBe, 525, 400, 0, 0, 0, 0);
test(shouldBe, 275, 400, 0, 0, 0, 0);
debug(' ');
debug('Verifying rotated alpha shadow...');
test(shouldBe, 400, 650, 0, 0, 0, 0);
test(shouldBe, 400, 575, 0, 0, 0, 0);
test(shouldBe, 400, 725, 0, 0, 0, 0);
test(shouldBe, 325, 650, 0, 0, 0, 0);
test(shouldBe, 475, 650, 0, 0, 0, 0);
test(shouldBeAround, 400, 550, 255, 0, 0, 64);
test(shouldBeAround, 500, 650, 255, 0, 0, 64);
test(shouldBeAround, 400, 750, 255, 0, 0, 64);
test(shouldBeAround, 300, 650, 255, 0, 0, 64);
test(shouldBe, 400, 525, 0, 0, 0, 0);
test(shouldBe, 525, 650, 0, 0, 0, 0);
test(shouldBe, 400, 775, 0, 0, 0, 0);
test(shouldBe, 275, 650, 0, 0, 0, 0);
debug(' ');
debug('Verifying rotated blurry shadow...');
test(shouldBe, 400, 900, 0, 0, 0, 0);
test(shouldBe, 400, 825, 0, 0, 0, 0);
test(shouldBe, 475, 900, 0, 0, 0, 0);
test(shouldBe, 400, 975, 0, 0, 0, 0);
test(shouldBe, 325, 900, 0, 0, 0, 0);
test(shouldBeAround, 400, 800, 255, 0, 0, 64);
test(shouldBeAround, 400, 1000, 255, 0, 0, 64);
test(shouldBeAround, 300, 900, 255, 0, 0, 64);
test(shouldBeAround, 500, 900, 255, 0, 0, 64);
test(shouldBe, 525, 900, 0, 0, 0, 0);
test(shouldBe, 275, 900, 0, 0, 0, 0);
test(shouldBe, 400, 1025, 0, 0, 0, 0);
debug(' ');
}