| /* |
| * Copyright (c) 2014, the Dart project authors. Please see the AUTHORS file |
| * for details. All rights reserved. Use of this source code is governed by a |
| * BSD-style license that can be found in the LICENSE file. |
| */ |
| /** |
| * @description Ensure correct behavior of canvas with path stroke shadow |
| */ |
| import "dart:html"; |
| import "dart:math" as Math; |
| import "../../testcommon.dart"; |
| import "../../../Utils/async_utils.dart"; |
| |
| main() { |
| // Level of tolerance we expect of most pixel comparisons in this test. |
| shouldBeAlmost(_a, _b) => shouldBeCloseTo(_a, _b, 2); |
| |
| var canvas = document.createElement('canvas'); |
| document.body.append(canvas); |
| canvas.setAttribute('width', '700'); |
| canvas.setAttribute('height', '700'); |
| var ctx = canvas.getContext('2d'); |
| |
| ctx.beginPath(); |
| ctx.moveTo(300, 300); |
| ctx.lineTo(300, 50); |
| ctx.bezierCurveTo(200, 40, 75, 150, 30, 30); |
| ctx.quadraticCurveTo(250, 75, 50, 300); |
| ctx.shadowOffsetX = 350; |
| ctx.shadowColor = 'rgba(255, 20, 0, 0.5)'; |
| ctx.shadowBlur = 0; |
| ctx.strokeStyle = 'rgba(0, 0, 255, 1)'; |
| ctx.lineWidth = 30; |
| ctx.closePath(); |
| ctx.stroke(); |
| |
| ctx.beginPath(); |
| ctx.moveTo(300,650); |
| ctx.lineTo(300,400); |
| ctx.bezierCurveTo(200, 390, 75, 500, 30, 380); |
| ctx.quadraticCurveTo(250, 425, 50, 650); |
| ctx.shadowOffsetX = 350; |
| ctx.shadowColor = 'rgba(255, 0, 0, 0.5)'; |
| ctx.shadowBlur = 30; |
| ctx.strokeStyle = 'rgba(0, 0, 255, 1)'; |
| ctx.lineWidth = 30; |
| ctx.closePath(); |
| ctx.stroke(); |
| |
| var imageData, data; |
| |
| // Verify solid shadow. |
| imageData = ctx.getImageData(650, 300, 1, 1); |
| data = imageData.data; |
| shouldBeAlmost(data[0], 255); |
| shouldBeAlmost(data[1], 20); |
| shouldBeAlmost(data[2], 0); |
| |
| imageData = ctx.getImageData(650, 50, 1, 1); |
| data = imageData.data; |
| shouldBeAlmost(data[0], 255); |
| shouldBeAlmost(data[1], 20); |
| shouldBeAlmost(data[2], 0); |
| |
| imageData = ctx.getImageData(380, 30, 1, 1); |
| data = imageData.data; |
| shouldBeAlmost(data[0], 255); |
| shouldBeAlmost(data[1], 20); |
| shouldBeAlmost(data[2], 0); |
| |
| imageData = ctx.getImageData(400, 40, 1, 1); |
| data = imageData.data; |
| shouldBeAlmost(data[0], 255); |
| shouldBeAlmost(data[1], 20); |
| shouldBeAlmost(data[2], 0); |
| |
| // Verify blurry shadow. |
| imageData = ctx.getImageData(640, 640, 1, 1); |
| data = imageData.data; |
| shouldBeAlmost(data[0], 255); |
| shouldBeAlmost(data[1], 0); |
| shouldBeAlmost(data[2], 0); |
| shouldNotBe(data[3], 255); |
| |
| imageData = ctx.getImageData(650, 400, 1, 1); |
| data = imageData.data; |
| shouldBeAlmost(data[0], 255); |
| shouldBeAlmost(data[1], 0); |
| shouldBeAlmost(data[2], 0); |
| shouldNotBe(data[3], 255); |
| |
| imageData = ctx.getImageData(380, 380, 1, 1); |
| data = imageData.data; |
| shouldBeAlmost(data[0], 255); |
| shouldBeAlmost(data[1], 0); |
| shouldBeAlmost(data[2], 0); |
| shouldNotBe(data[3], 255); |
| |
| imageData = ctx.getImageData(350, 380, 1, 1); |
| data = imageData.data; |
| shouldBeAlmost(data[0], 255); |
| shouldBeAlmost(data[1], 0); |
| shouldBeAlmost(data[2], 0); |
| shouldNotBe(data[3], 255); |
| } |