Bump dart-lang/setup-dart from 1.3 to 1.4 (#44) Bumps [dart-lang/setup-dart](https://github.com/dart-lang/setup-dart) from 1.3 to 1.4. - [Release notes](https://github.com/dart-lang/setup-dart/releases) - [Changelog](https://github.com/dart-lang/setup-dart/blob/main/CHANGELOG.md) - [Commits](https://github.com/dart-lang/setup-dart/compare/6a218f2413a3e78e9087f638a238f6b40893203d...a57a6c04cf7d4840e88432aad6281d1e125f0d46) --- updated-dependencies: - dependency-name: dart-lang/setup-dart dependency-type: direct:production update-type: version-update:semver-minor ... Signed-off-by: dependabot[bot] <support@github.com> Co-authored-by: dependabot[bot] <49699333+dependabot[bot]@users.noreply.github.com>
This package provides a Clock class which encapsulates the notion of the “current time” and provides easy access to points relative to the current time. Different Clocks can have a different notion of the current time, and the default top-level clock's notion can be swapped out to reliably test timing-dependent code.
For example, you can use clock in your libraries like this:
// run_with_timing.dart import 'package:clock/clock.dart'; /// Runs [callback] and prints how long it took. T runWithTiming<T>(T Function() callback) { var stopwatch = clock.stopwatch()..start(); var result = callback(); print('It took ${stopwatch.elapsed}!'); return result; }
...and then test your code using the fake_async package, which automatically overrides the current clock:
// run_with_timing_test.dart import 'run_with_timing.dart'; import 'package:fake_async/fake_async.dart'; import 'package:test/test.dart'; void main() { test('runWithTiming() prints the elapsed time', () { FakeAsync().run((async) { expect(() { runWithTiming(() { async.elapse(Duration(seconds: 10)); }); }, prints('It took 0:00:10.000000!')); }); }); }