Bump dart-lang/setup-dart from 1.6.0 to 1.6.2 (#94)

Bumps [dart-lang/setup-dart](https://github.com/dart-lang/setup-dart) from 1.6.0 to 1.6.2.
<details>
<summary>Release notes</summary>
<p><em>Sourced from <a href="https://github.com/dart-lang/setup-dart/releases">dart-lang/setup-dart's releases</a>.</em></p>
<blockquote>
<h2>v1.6.2</h2>
<ul>
<li>Switch to running the workflow on <code>node20</code> from <code>node16</code>. See also <a href="https://github.blog/changelog/2023-09-22-github-actions-transitioning-from-node-16-to-node-20/">Transitioning from Node 16 to Node 20</a>.</li>
</ul>
<h2>v1.6.1</h2>
<ul>
<li>Updated the google storage url for <code>main</code> channel releases.</li>
</ul>
</blockquote>
</details>
<details>
<summary>Changelog</summary>
<p><em>Sourced from <a href="https://github.com/dart-lang/setup-dart/blob/main/CHANGELOG.md">dart-lang/setup-dart's changelog</a>.</em></p>
<blockquote>
<h2>v1.6.2</h2>
<ul>
<li>Switch to running the workflow on <code>node20`` from </code>node16`. See also
<a href="https://github.blog/changelog/2023-09-22-github-actions-transitioning-from-node-16-to-node-20/">Transitioning from Node 16 to Node 20</a>.</li>
</ul>
<h2>v1.6.1</h2>
<ul>
<li>Updated the google storage url for <code>main</code> channel releases.</li>
</ul>
<h2>v1.6.0</h2>
<ul>
<li>Enable provisioning of the latest Dart SDK patch release by specifying just
the major and minor version (e.g. <code>3.2</code>).</li>
</ul>
<h2>v1.5.1</h2>
<ul>
<li>No longer test the <code>setup-dart</code> action on pre-2.12 SDKs.</li>
<li>Upgrade JS interop code to use extension types
(the new name for inline classes).</li>
<li>The upcoming rename of the <code>be</code> channel to <code>main</code> is now supported with
forward compatibility that switches when the rename happens.</li>
</ul>
<h2>v1.5.0</h2>
<ul>
<li>Re-wrote the implementation of the action into Dart.</li>
<li>Auto-detect the platform architecture (<code>x64</code>, <code>ia32</code>, <code>arm</code>, <code>arm64</code>).</li>
<li>Improved the caching and download resilience of the sdk.</li>
<li>Added a new action output: <code>dart-version</code> - the installed version of the sdk.</li>
</ul>
<h2>v1.4.0</h2>
<ul>
<li>Automatically create OIDC token for pub.dev.</li>
<li>Add a reusable workflow for publishing.</li>
</ul>
<h2>v1.3.0</h2>
<ul>
<li>The install location of the Dart SDK is now available
in an environment variable, <code>DART_HOME</code>
(<a href="https://redirect.github.com/dart-lang/setup-dart/issues/43">#43</a>).</li>
<li>Fixed an issue where cached downloads could lead to unzip issues
on self-hosted runners
(<a href="https://redirect.github.com/dart-lang/setup-dart/issues/35">#35</a>).</li>
</ul>
<h2>v1.2.0</h2>
<ul>
<li>Fixed a path issue impacting git dependencies on Windows.</li>
</ul>
<h2>v1.1.0</h2>
</blockquote>
<p>... (truncated)</p>
</details>
<details>
<summary>Commits</summary>
<ul>
<li><a href="https://github.com/dart-lang/setup-dart/commit/fedb1266e91cf51be2fdb382869461a434b920a3"><code>fedb126</code></a> switch to using node20 (<a href="https://redirect.github.com/dart-lang/setup-dart/issues/122">#122</a>)</li>
<li><a href="https://github.com/dart-lang/setup-dart/commit/ca7e6fee45ffbd82b555a7ebfc236d2c86439f5b"><code>ca7e6fe</code></a> update the changelog; prep to release 1.6.1 (<a href="https://redirect.github.com/dart-lang/setup-dart/issues/120">#120</a>)</li>
<li><a href="https://github.com/dart-lang/setup-dart/commit/c1b2cdbfafc77480d10fe0246ef4dd2f83a9e7b7"><code>c1b2cdb</code></a> Clean up after renaming the be channel to main. (<a href="https://redirect.github.com/dart-lang/setup-dart/issues/115">#115</a>)</li>
<li><a href="https://github.com/dart-lang/setup-dart/commit/49b0b8e0a88f72a8fdf1319a41cc261cec63c3c7"><code>49b0b8e</code></a> Bump actions/checkout from 3 to 4 in README.md (<a href="https://redirect.github.com/dart-lang/setup-dart/issues/117">#117</a>)</li>
<li><a href="https://github.com/dart-lang/setup-dart/commit/7f54cd0cee53e120db0d1fce4196b7772ebd6f6e"><code>7f54cd0</code></a> Bump <code>@​actions/http-client</code> from 2.1.1 to 2.2.0 (<a href="https://redirect.github.com/dart-lang/setup-dart/issues/112">#112</a>)</li>
<li><a href="https://github.com/dart-lang/setup-dart/commit/6e2fe379bd3c8a39facc503f4494396e0de36f13"><code>6e2fe37</code></a> Bump dart-lang/setup-dart from 1.5.1 to 1.6.0 (<a href="https://redirect.github.com/dart-lang/setup-dart/issues/113">#113</a>)</li>
<li>See full diff in <a href="https://github.com/dart-lang/setup-dart/compare/b64355ae6ca0b5d484f0106a033dd1388965d06d...fedb1266e91cf51be2fdb382869461a434b920a3">compare view</a></li>
</ul>
</details>
<br />

[![Dependabot compatibility score](https://dependabot-badges.githubapp.com/badges/compatibility_score?dependency-name=dart-lang/setup-dart&package-manager=github_actions&previous-version=1.6.0&new-version=1.6.2)](https://docs.github.com/en/github/managing-security-vulnerabilities/about-dependabot-security-updates#about-compatibility-scores)

Dependabot will resolve any conflicts with this PR as long as you don't alter it yourself. You can also trigger a rebase manually by commenting `@dependabot rebase`.

---

<details>
<summary>Dependabot commands and options</summary>
<br />

You can trigger Dependabot actions by commenting on this PR:
- `@dependabot rebase` will rebase this PR
- `@dependabot recreate` will recreate this PR, overwriting any edits that have been made to it
- `@dependabot merge` will merge this PR after your CI passes on it
- `@dependabot squash and merge` will squash and merge this PR after your CI passes on it
- `@dependabot cancel merge` will cancel a previously requested merge and block automerging
- `@dependabot reopen` will reopen this PR if it is closed
- `@dependabot close` will close this PR and stop Dependabot recreating it. You can achieve the same result by closing it manually
- `@dependabot show <dependency name> ignore conditions` will show all of the ignore conditions of the specified dependency
- `@dependabot ignore this major version` will close this PR and stop Dependabot creating any more for this major version (unless you reopen the PR or upgrade to it yourself)
- `@dependabot ignore this minor version` will close this PR and stop Dependabot creating any more for this minor version (unless you reopen the PR or upgrade to it yourself)
- `@dependabot ignore this dependency` will close this PR and stop Dependabot creating any more for this dependency (unless you reopen the PR or upgrade to it yourself)

</details>
1 file changed
tree: 888432eba166f5ba3a684e4ab448ddb8ca60131e
  1. .github/
  2. benchmark/
  3. example/
  4. lib/
  5. test/
  6. third_party/
  7. tool/
  8. .gitignore
  9. analysis_options.yaml
  10. AUTHORS
  11. CHANGELOG.md
  12. LICENSE
  13. pubspec.yaml
  14. README.md
README.md

Build Status pub package package publisher

Characters are strings viewed as sequences of user-perceived characters, also known as Unicode (extended) grapheme clusters.

The Characters class allows access to the individual characters of a string, and a way to navigate back and forth between them using a CharacterRange.

Unicode characters and representations

There is no such thing as plain text.

Computers only know numbers, so any “text” on a computer is represented by numbers, which are again stored as bytes in memory.

The meaning of those bytes are provided by layers of interpretation, building up to the glyphs that the computer displays on the screen.

AbstractionDart TypeUsageExample
BytesByteBuffer,
Uint8List
Physical layout: Memory or network communication.file.readAsBytesSync()
Code unitsUint8List (UTF‑8)
Uint16List, String (UTF‑16)
Standard formats for
encoding code points in memory.
Stored in memory using one (UTF‑8) or more (UTF‑16) bytes. One or more code units encode a code point.
string.codeUnits
string.codeUnitAt(index)
utf8.encode(string)
Code pointsRunesThe Unicode unit of meaning.string.runes
Grapheme ClustersCharactersHuman perceived character. One or more code points.string.characters
GlyphsVisual rendering of grapheme clusters.print(string)

A Dart String is a sequence of UTF-16 code units, just like strings in JavaScript and Java. The runtime system decides on the underlying physical representation.

That makes plain strings inadequate when needing to manipulate the text that a user is viewing, or entering, because string operations are not working at the grapheme cluster level.

For example, to abbreviate a text to, say, the 15 first characters or glyphs, a string like “A 🇬🇧 text in English” should abbreviate to "A 🇬🇧 text in Eng… when counting characters, but will become “A 🇬🇧 text in …” if counting code units using String operations.

Whenever you need to manipulate strings at the character level, you should be using the Characters type, not the methods of the String class.

The Characters class

The Characters class exposes a string as a sequence of grapheme clusters. All operations on Characters operate on entire grapheme clusters, so it removes the risk of splitting combined characters or emojis that are inherent in the code-unit based String operations.

You can get a Characters object for a string using either the constructor Characters(string) or the extension getter string.characters.

At its core, the class is an Iterable<String> where the element strings are single grapheme clusters. This allows sequential access to the individual grapheme clusters of the original string.

On top of that, there are operations mirroring the operations of String that are not index, code-unit or code-point based, like startsWith or replaceAll. There are some differences between these and the String operations. For example the replace methods only accept characters as pattern. Regular expressions are not grapheme cluster aware, so they cannot be used safely on a sequence of characters.

Grapheme clusters have varying length in the underlying representation, so operations on a Characters sequence cannot be index based. Instead, the CharacterRange iterator provided by Characters.iterator has been greatly enhanced. It can move both forwards and backwards, and it can span a range of grapheme cluster. Most operations that can be performed on a full Characters can also be performed on the grapheme clusters in the range of a CharacterRange. The range can be contracted, expanded or moved in various ways, not restricted to using moveNext, to move to the next grapheme cluster.

Example:

// Using String indices.
String? firstTagString(String source) {
  var start = source.indexOf('<') + 1;
  if (start > 0) {
    var end = source.indexOf('>', start);
    if (end >= 0) {
      return source.substring(start, end);
    }
  }
  return null;
}

// Using CharacterRange operations.
Characters? firstTagCharacters(Characters source) {
  var range = source.findFirst('<'.characters);
  if (range != null && range.moveUntil('>'.characters)) {
    return range.currentCharacters;
  }
  return null;
}