var button = document.getElementById('render'); | |
var canvas = document.getElementById('canvas'); | |
var time = document.getElementById('time'); | |
button.addEventListener('click', function (e) { | |
canvas.width = parseInt(document.getElementById('imageWidth').value); | |
canvas.height = parseInt(document.getElementById('imageHeight').value); | |
var start = new Date(); | |
renderScene(e); | |
var stop = new Date(); | |
time.innerHTML = (stop - start).toString(); | |
}); |